AI Insights · Timothy · January 2022
Top 5 Sandbox Games on iOS in South Africa Q4 2021
Explore the performance trends of the top 5 sandbox games on the iOS platform in South Africa during Q4 2021, including their downloads, revenue, and active users.
In the fourth quarter of 2021, the sandbox game category on iOS in South Africa showcased interesting trends in downloads, revenue, and active users. Here’s a closer look at the performance of the top 5 sandbox games: Roblox, MultiCraft — Build and Mine!, Rec Room: Play with Friends, Minecraft, and Mods for Minecraft PE - MCPE.
Roblox experienced fluctuations in weekly revenue, starting at approximately $23.4K at the end of September and seeing a significant dip to $9K by the end of October. However, it rebounded in November, peaking at $24.5K, and ended the quarter around $19.2K. Weekly downloads showed a gradual increase, beginning at 2K and reaching about 3.1K by the end of December. Active users remained relatively stable, with a slight increase from around 38.9K to 42.9K.
MultiCraft — Build and Mine! had a steady performance in terms of weekly downloads, starting at 527 and ending the quarter at 510. The active user base saw a slight decline from 5.4K to around 5.2K over the same period. Notably, this app did not generate any revenue during the quarter.
Rec Room: Play with Friends showed varied trends in both downloads and revenue. Weekly revenue was relatively low, peaking at $237 in early November. Downloads saw significant growth towards the end of December, jumping from 395 to 1.5K. Active users followed a similar trend, increasing from 602 to 1.85K in the final week of December.
Minecraft maintained a consistent revenue stream, starting at approximately $5.6K and ending the quarter around $5.4K. Downloads were stable, fluctuating slightly around the 300 mark. Active users saw a dip in early November but recovered by mid-December, ending the quarter at 15.7K.
Mods for Minecraft PE - MCPE had a modest revenue performance, peaking at $51 in the week of December 20. Downloads increased steadily throughout the quarter, starting at just 3 and ending at 266. Active users also showed growth, starting at 39 in early October and reaching 352 by the end of December.
These insights provide a snapshot of the sandbox games' performance on iOS in South Africa during Q4 2021. For more detailed analytics and trends, visit Sensor Tower.